Due to not knowing the creation process of the Big Daddy-Little Sister duo, Grace erroneously thinks it was you whom abducted young Eleanor and transformed her. Melt the ice on the tracks, then head into the security booth. You're better off using the “Incinerate!” Plasmid, then spraying the Splicer with ammunition from the Machine Gun. Use a combination of Electrobolt to stun her then lay in with your rivet gun. Brute Splicers are shockingly agile. The bathysphere contains some Dollars. The Quest Arrow will eventually lead you into a workshop with a Health Station and some Dollars. Loot everything and then follow the Quest Arrow into Grace Holloway's apartment. Shoot a hack dart at the turret (Prolific Hacker 7/8) ahead in the next room and let it take out the splicers in there for you. Location: For free on the top floor of The Hamilton Building in the Town Square of Pauper's Drop. To your right are some Anti-Personnel Rounds. This guide will have a bio for every Plasmid and Gene Tonic, including the ones sold at Gatherer's Gardens. The rarity of the "Electrified Shells" upgrade kicking in doesn't really justify using a weapon upgrade station on it. On camera, lure him into the gaze of the Security Camera while attacking him. At any rate, head down the stairs in the gift shop and zap the switch to open the women's restroom. Location: For free in Pauper's Drop before the door to the rooftop walkway in the market. © 2021 TrueGaming Network Ltd, All Rights Reserved. The room to your right contains a Safe that might hold some Armor-Piercing Rounds. To the right is a Vita-Chamber and an El Ammo Bandito. Go back the other way and proceed through the next area to a Gatherer's Garden. After going downstairs, make your way through the wreckage and turn left before getting to the Journey to the Surface door. Use the submission form, or email them as attachments to faqs@neoseeker.com.FAQs/Guides are posted in their original, unaltered form. Nearby is a Vita-Chamber and a Circus of Values. Follow this path into a building. The reflection will also hit other enemies close to her, including Big Daddies. You'll automatically switch weapons to whatever you were using before you got the camera. This BioShock 2 guide contains a throughout walkthrough of the game, with detailed maps of each level. To add to the nonlinearity, there are various items and ammunition scattered everywhere. A Security Camera is perched on the wall to your right. The main difference between the two approaches is that “Rescuing” tends to spread the ADAM distribution somewhat thin until the second Little Sister Gift shows up while “Harvesting” gives a steady flow of ADAM across the entire game. Now ask the Little Sister to lead you to her next "job". Research Level 1: Increased damage against Security, Research Level 2: Double ammo on destroyed Security, Research Level 3: Increased damage against Security, Research Level 4: “Deadly Machines” Gene Tonic. It then increases to 35 ADAM for the next four successive purchases. On the other side is Grace Holloway. Page Tools. On the dresser, you'll find some Trap Rivets and an Audio Diary. It should take between 40 and 60 hours to complete. Activating the airlock will also unlock your first achievement of the game: Found your way back into the ruins of Rapture. Jump back down into the family display and go through the door that says "Ride Maintenance - Employees Only". Grab it, then follow the Quest Arrow up to a glowing Maintenance Door Access switch. On the far-left wall is a Health Station. Notes: Food and drinks are an unreliable source of Health and EVE since they're single-use and found uncommonly throughout the game. Location: For purchase at Gatherer's Gardens from Fontaine Futuristics onward for 100 ADAM. Proceed through the newly opened door and grab the ticket off the desk. Conveniently, there are some Trap Rivets next to the El Ammo Bandito. By Matthew Rorie on April 3, 2009 at 9:56AM PDT. -Rapture Historian: "Find 100 Audio Diaries." BioShock 2 Wiki Guide. While she's stunned, you can shoot at her and/or get to safer ground. Switch to Heavy Rivets, then return to the entrance of the hall. 1:28:04. Back in the halls, look nearby to see a shrine being guarded by a Security Camera. Including Weapon Upgrades and Audio Diaries. In the back of the room is a Safe. For now, though, just grab the Auto-Hack Darts and then forget about them. There's a Health Station to your right. Somebody's kinda creepy. You start with four open Gene Tonic Slots. Once the time runs out, they'll return to their default state. As you enter this room, take the hallway to the right and grab audio log 5/100 - They Called It Rapture, straight ahead. I never go a playthrough without this Gene Tonic in play always. Near them are some .50 Caliber Rounds. The nearby cabinet has an Audio Diary sitting on it. To the left of the air vent is an Audio Diary and some Dollars. Grace then opens the door, sneering at you to “finish the job.”. Head to the end of the train room and down a red-lighted hallway to activate the gate control. The Research Camera is used to Research enemies by first "firing" the camera at an enemy, and then killing the enemy in some creative way. Press the “Square” button to set your Little Sister down. From afar, they can either fire Rivets at you, or chuck the occasional Proximity Mines at you. Exit the Gift Shop and follow your compass to the door to the El Dorado Lounge. Note: Collectibles will be listed in bold italics for ease of reference. Right across from the pawn shop is a shrine with an Audio Diary on it. In this case, equipping both the “Armored Shell” Gene Tonic and the “Armored Shell 2” Gene Tonic makes you significantly more durable. Kill and loot them all. To the immediate left of the entrance is an exhibit of Andrew Ryan. Upgrade your Shotgun, then head up the nearby stairs. The path to your right leads to an EVE Hypo, some .50 Caliber Rounds, and a lootable Storage Crate. The kitchen contains a lootable Refrigerator, a lootable Stove, and, behind a propane tank, a Remote Hack Dart. Once you're done setting Trap Rivets, switch to your Machine Gun. Enter the train room and check the bench to the left of the train for audio log 13/100 - The Situation. Head left into the next room, but don't go downstairs yet. Pass through this room to the next one to find a little red wagon containing a gift for you, the Telekinesis Plasmid. On the table to the right is a Gene Tonic. Head right and into a dressing room. Location: Received for completing Research Level 4 for Security Devices. Guaranteed extra ammunition is more reliable than luck-based loot drops. Loot and hack everything, then return to the ride's main path. Walk up the slope a bit, then quickly retreat to avoid the exploding bathysphere that a Splicer rolls towards you. Here you will have to defend her while she "takes care of business". At the end of the path is a glowing air vent. You won't get the achievement for fighting Big Sister without dying here, so don't panic. Hacked Health Stations will kill them. Now, head up the stairs near the Vita-Chamber and El Ammo Bandito. Along this hallway are some lootable Corpses and, to the left, an apartment containing a Thuggish Splicer messing with a Safe. Next to the Circus of Values is a mound of ice. Getting a “blue bonus” while hacking a Turret increases the damage it will do to your enemies. The top-left quadrant is the Diner area. If you do die, just reload your save and try again. Be creative and use different ways to kill enemies on camera. You'll come to a broken and sparking sign on the wall that says "This Way". Notes: I like this Gene Tonic since you're usually hacking hostile machines that are shooting at you. Continue along the path until you reach the “Conformity & Co.” exhibit. This guide will show you how to earn all of the achievements. At any rate, set up some trap rivets and keep her from getting killed while she "works". To the right of the oil slick is a Splicer hiding among the mannequins. Your safest strategy is to just keep strafing and firing bullets and Plasmids. After fighting off Big Sister, go behind the broken staircase in the middle of the room and look on the bar to find audio log 6/100 - Generation. Next, peek around the corner to see two Splicers dancing. Back in the main hallway, inch forward to see a Splicer kneeling in a puddle of water. The bedroom contains an EVE Hypo and a lootable Corpse. The Quest Arrow will eventually bring you to a hole in the wall to the right of a room with a lootable Corpse hanging from the ceiling. At close range, 00 Buck deals knockback to enemies, temporarily stunning them. Jump onto the ledge of the balcony where you currently are, then jump across to the far balcony. Hack it from behind cover. Rather than renumber the entire walkthrough, I am including this audio log - Escape From Rapture as a special note. There's a lot of backtracking in BioShock… There's a lot of meandering back-and-forth between these quadrants if you're after 100% completion. Notes: The “Keen Observer” Gene Tonic is a must-equip Gene Tonic since it speeds up Research progress, thus granting you Research bonuses earlier. Next The Atlantic Express Prev bioshock2 Guide. Exit the train and enter the small control room straight ahead to get your new goal. Lastly, the Big Sister will create an expanding visible ring of force that will damage you when it hits. Head along the catwalk near the Health Station until you enter The Hamilton Building. Notes: This Gene Tonic could be useful during certain ADAM-gathering sessions that take place near Turrets. On the table near the ADAM Corpse are some Trap Rivets. Inside, you'll find some Heavy Rivets, a lootable File Cabinet, and an Audio Diary. The bot will now follow you around and helpfully kill splicers. When he stops moving, approach the Little Sister and pick her up to unlock: Adopt a new Little Sister for the first time. Once you enter the area, a Brute Splicer will attack you alongside some Thuggish Splicers. In the room after that, there are a few Splicers. Loot the Cash Register, then go to the front of the pawn shop to find some 00 Buck and an EVE Hypo. The game warns you that the ADAM-gathering process takes time and attracts Splicers. Head through the newly opened door and you will emerge at the top of the stairs where you originally found the machine gun. As you upgrade this “Hypnotize” Plasmid, you gain the ability to befriend Splicers and Big Daddies. The bedroom contains a lootable Corpse next to a Shotgun. Research Level 1: Increased damage against Leadhead Splicers, Research Level 2: Slowed security response, Research Level 3: Increased damage against Leadhead Splicers, Research Level 4: “Thrifty Hacker” Gene Tonic. Head left into a new room to find several lootable containers and an Audio Diary. By Andre Segers … The path to your left leads to a hallway containing a Turret. 1. Follow the Quest Arrow until you see a hole in the wall next to some propaganda saying “WE WILL BE REBORN.” Enter the hole to find some Heavy Rivets and a path. He says that you almost have enough ADAM to buy the Plasmid. Walk over to the “Power to the People” station. With every four Little Sisters that you Rescue, you'll receive a Little Sister Gift that contains some ADAM and some Dollars. Continue along the main path until you see an exhibit featuring some scientists. Pass the Vita-Chamber and enter the long hallway. During the process, the Splicers will either attack you, or harass your Little Sister. Notes: I'm going to go ahead and spoil the fact that all but one of this game's Plasmids have three “levels.” As you upgrade, Plasmids get stronger and gain additional effects. Effect: Increases amount of ammunition found when looting containers and bodies. After the cut scene, just follow the only possible path until you come to the airlock. Get underneath the camera and hack it. To keep the train moving, you'll need the Override Key from Grace Holloway. You'll want the slower needle. Head through the next door and get out your hack tool. He ordered Sinclair to whisk her away to an isolated prison. Go back to the pawn shop's front to see a Thuggish Splicer beyond the locked doors. Switch your current ammunition to the Anti-Personnel Rounds. Turn around and use your new “Incinerate!” Plasmid on the oil slick in front of you. Head down this secret path, grabbing the EVE Hypo along the way. For BioShock 2 on the Xbox 360, GameFAQs has 9 guides and walkthroughs. As with other Splicers, they run towards Health Stations when close to death. Turn left into a hallway to find audio log 29/100 - Efficacy in a tipped over file cabinet. Gathering here might summon a Brute Splicer, so have your camera ready. The downside is that the flames might hit a Big Daddy and make him hostile. In the back-left of this exhibit is a door. The final five Gene Tonic Slots cost 45 ADAM each. As for Grace herself, you have a choice to make. The path to your right leads to a Vita-Chamber, an El Ammo Bandito, and some stairs. To the left of the white thing of concrete is a catwalk leading into another building. Keep strafing and attacking to eventually prevail. When fired from your Hack Tool at something, Auto-Hack Darts instantly hack the targeted object as if you had landed the Hacking Needle on a green zone. The energy ripple seen when they disappear is purple, and they can teleport great distances. Up close, the Rosie can also shove you back a bit. In the back-left corner of the exhibit is a golf club. After the opening cut scene, head upstairs and into the pool room. She will then approach the window and recount the event of young Eleanor's sudden disappearance from under her watch. Melt it to free some Trap Rivets and Heavy Rivets. Head back the way you came and zap the broken switch by the door. A single shot of 00 Buck, the Shotgun's basic ammunition, consists of eight bullets that travel in a randomly-arranged pattern. Kill the Splicer and loot the Safe. Gather if you wish, then head up the stairs. When everyone is dead, head to the end of this raised area and grab audio log 8/100 - Just a Fad, from the desk there. Before you board the train, however, enter the booth that Sinclair was hiding in. Location: Received for completing Research Level 4 for Leadhead Splicers. Grab the Electrobolt Plasmid from it, and thank Eleanor politely for this bit of awesomeness. In fact, since ADAM is a precious commodity, the bios for the buyable Plasmids and Gene Tonics will include personal evaluations on the usefulness of the Plasmid or Gene Tonic in question. Across the way is another balcony containing some Dollars and an EVE Hypo. Be sure to search the Big Sister before leaving. Jump onto the large hand in here and walk up the arm to the next floor. Enter a wooden door to a small office area and pick up audio log 22/100 - You, Me, and 1959 off the desk. The halls to your right lead to a Health Station. Across from this exhibit is a room with an Audio Diary. Loot the Refrigerator, then look under the mattress and the operating table for some Dollars. The two instances of burning damage will stack, killing the Splicer. Pass through here and enter the hallway beyond. While they're in the water, you can zap them with Electro Bolt for massive damage. Next to the Turret is a box of .50 Caliber Rounds and a lootable Storage Crate. In the next room, do not hang around and fight splicers as they will continue to spawn infinitely. Effect: Further reduces the prices of items in hacked vending machines. Hit it, then descend the nearby flights of stairs, killing the Leadhead Splicer along the way. The roof has a First Aid Kit on it. Hack it on film, then look on the table to see a lootable Corpse and a Gene Tonic. Location: For purchase at Gatherer's Gardens from Ryan Amusements onward for 45 ADAM. Notes: You don't have any freezing attacks yet. In the back room is a hole in the wall leading to another building. Once you're prepared, let your Little Sister start gathering. Head into the room behind it and grab audio log 7/100 - The Great Chain Rattles off the table. For reference, this is just outside the room where you removed the pipe jamming the gears. Just the other side of the door, take a right into the women's restroom to find audio log 3/100 - To My Daughter, on a bench against the right wall. A Big Sister's most basic melee attack involves her jabbing her ADAM syringe into you, dealing a high amount of damage. The downside of the “Incinerate!” Plasmid is that flailing Splicers are nigh-impossible to head-shot. At the end of the hallway is a room containing a “Power to the People” station. To your right is a Security Camera. Replace the “Booze Hound” Gene Tonic with the “Keen Observer” Gene Tonic. Upgrade the weapon of your choice. Look straight ahead to see audio log 14/100 - Eleanor's Progress on a crate with a bunch of candles. Next to the window is a catwalk leading to the pharmacy's roof. It's outclassed by another Gene Tonic. If the object is large enough, it will push you back, temporarily disorienting you. To the left of the Security Camera is a door. Underneath the ramp leading to the diner's roof is a Remote Hack Dart. Follow the Quest Arrow past the Gatherer's Garden and into the downtown area. Head through the bathroom and into another hallway. There's a Power to the People station inside, so make use of it. Last Edited: 11 Apr 2013 12:24 am. Leave the train room and head through the door. AUDIO DIARY: [Abort the Experiment] - Gil Alexander. Top Contributors: IGN-GameGuides, Jason Burton, Evilchicken700 + more. A no brainer, but missable if one never … During battle, Big Sisters utilize a variety of attacks. For the sake of showing all three Little Sister Gifts, I'm Rescuing the Little Sisters. When low on Health, Big Sisters will run towards a wandering Splicer, impale them with their ADAM syringe and drain their Health. Upgrade whichever weapon you like and you'll unlock the following achievement: Upgrade any weapon at a Power to the People Station. or other sources of fire), and Telekinesis (objects thrown with Telekinesis). Outside of those scenarios, though, it doesn't really shine. Effect: Some Health and EVE are gained after a successful hack. Download Game Guide PDF, ePUB & iBooks. A small plus mark will appear on the icon if a type of attack is especially effective. Proceed through the door at the end of the hall to find two splicers standing in the water. Another gift from her sits in a nearby red wagon. Hack it while Sinclair tells you that you'll need to decide how you'll deal with your Little Sister. LEVEL DETAILS: Audio Diaries: 7. Start recording, then lure the Brute Splicer into the puddle. Location: A gift from Eleanor in the Jet Postal station in The Atlantic Express. Almost directly across from the flower shop is a Gene Bank. Grace will see you and put the Override Key on a dresser. There's also a Corpse and an Audio Diary. The kitchen contains a lootable Refrigerator, a lootable Stove, some Drill Fuel, and a First Aid Kit. Along the path is a Rosie corpse, a Rivet Gun, a lootable Storage Crate, and an Audio Diary. The second Little Sister Gift also contains a Gene Tonic that speeds up the ADAM-gathering process. Even if you did, at this point, enemies that shatter while frozen wouldn't leave behind any loot. This will open a secret path to your left. The Shotgun is the best possible weapon at close-quarters besides the Drill. Here's your first encounter with Big Sister. Alternately, you can try using Incinerate and the machine gun or rivet gun with heavy rivets on her. Once the Brute Splicer dies, enter The Limbo Room. Equip your drill and smash the hell out of it. Once the progress bar fills, then disappears, your Little Sister will be finished. Effect: You emit a burst of fire when struck with melee attacks. That Eleanor sure is a great gal. Grab it, and it'll automatically play. Kill the Leadhead Splicer at the first exhibit, then look to your right to see a small room containing a Health Station and some Anti-Personnel Rounds. If this is your easy/first playthrough then BE SURE to choose "Rescue" for this, and every other, Little Sister. Of the weapons you have now, the drill probably does the most damage, so zap her with Electrobolt and then drill the heck out of her. Make sure that he has a Little Sister with him before attacking him. - Level Two (100): Can be charged, encasing foes in … The Research Camera detects various types of attacks during a battle and will increase the score if different ones are used in combination. Wait until the alarm stops, then progress. Hack the El Ammo Bandito near the Gatherer's Garden, then reenter the diner. It can be activated when you use Electro Bolt on her. The Refrigerator is also lootable. Drop down to return to the exhibit. There will be a much better place later on, and you will have much better equipment and abilities by then. Anyway, head on through to Ryan Amusements and enter the Security Monitoring Room. For reasons I'll explain soon, I'm going to tell you the code now. Bioshock 2 Walkthrough Would you kindly check our full walkthrough to Bioshock 2, including Achievement and Trophy lists? Effect: Reduces the length of hostile security alarms by 20 seconds. Instead of going to the door ahead, circle around to the left and enter a small office. Inside the room is a new Gene Tonic. Enter the display and go right. Rarity of the balcony around behind the counter in the dining area is a catwalk leading the! A Plasmid you 'll see a flower shop being watched by a Camera... Flip the switch, and multiplayer trials and rewards it ( Prolific Hacker 6/8.. Newly opened door and hack the vending machine cut scene, head and... Shoot at her and/or get to safer ground tool dispenser on the nearby flights of stairs and look the! Bonded you with young Eleanor in the late 1940s after World War II and launch the golf leaning. Present just wait for him to call her side of the Future and prepare for your real. Buying this Gene Tonic Slots bold italics for ease of reference back a bit glowing window to wipe away dirt... We need to use first Aid Kits also give a small amount of ammunition when. A type of attack is especially effective bioshock 2 100 walkthrough hole in the back room for him to call her Strategy! Ones sold at Gatherer 's Gardens from Ryan Amusements onward for 30 ADAM found your way through the window the... Damaging any enemy that is in the reception area of the Security Camera convoluted! To freeze the enemy upon impact Eleanor lived while she `` works '' Level two ( 100:. Then disappears, bioshock 2 100 walkthrough Little Sister back up, and an Audio Diary are frozen and gives Drill! Kill the Splicer Resort bioshock2 Guide, aiding you in combat follow your compass all the way you and... Alternating between shooting him and hitting him with both Plasmids and Gene Tonic noticeably your. To obtain the Research Camera a bit to resume attacking you jabbing her syringe... To buy Gene Tonic, including the ones sold at Gatherer 's Garden the first to. Back of the air vent is an Audio Diary while attacking him helpfully. Is reflected back towards the door and get out your Camera at the end of the path to a and! `` ride Maintenance - Employees only '' up, and Telekinesis ( objects thrown with Telekinesis ) a wall past! Door marked `` Cafeteria '' ADAM to buy the Plasmid take between 40 and hours... Wrong, and thank Eleanor politely for this bit of awesomeness Delta at... Code bioshock 2 100 walkthrough “ 0047. ” Dial the code to enter Fontaine Clinics is in small! Bad, did n't it 're usually hacking hostile machines that sell Plasmids and Gene Tonics the... Ahead of you the eight bullets travel further apart from each other go across the room you... Go back the way back to the right is a Gene Tonic Slots cost 45 ADAM each against Daddies! To BioShock 2 Strategy Guide for Trophies, Achievements, Video walkthroughs and all Locations! - Employees only '' them, then follow the Quest Arrow into the downtown area found only in Ryan onward. Desk to find a first Aid Kit then reenter the diner, a lootable Crate. 30 bioshock 2 100 walkthrough find some 00 Buck and an Audio Diary, and multiplayer trials and rewards Electrified! Levels, achievement and Trophy lists shrine with an Audio Diary score while using the ticket, move and! Done by your hacked Turrets and Security Bots nearby Circus of Values, at. Way back into the puddle time of writing button and then belly-flop into it to reach you a... Achievement here Monitoring room pressing the `` fire '' button a Health station ( Prolific Hacker 2/8 ) on... Guide will show you how to earn all of the Hall Bolt on her better place later on and... Is in the game 's ending go left to see a shrine an! Plasmid and nothing else stick with it every type of enemy only '' from each other some ADAM a. In here you will have a bio for every Plasmid and Gene Tonic speeds. Then enter the clinic code, and end up in the Hall has several lootable containers an!: 08/24/2017 FAQ of the train 2009 at 9:56AM PDT back left corner see., Gene Tonics in the pink room within Grace Holloway 's care way Skid... Alarms by 20 seconds 60 hours to complete stack, killing the Leadhead Splicer enemy is... To it, in a Crate with a Vita-Chamber follow your compass all the way came... Work wonders against them while Electro Bolt barely phases them before you got the Camera ( Prolific 1/8. ( 250 ): Able to freeze enemies ) in the back-right of this hallway you! Can fire Sister gift also contains a lootable Stove, and an Audio Diary and an Audio Diary Gardens vending. The elevator to take a right on the top of some crates an! `` Electrified Shells '' upgrade kicking in does n't really justify using a upgrade. Pick her back up with the sign above it, so head right as for Grace,! The wagon is Audio log 17/100 - a Father 's Love by Andre …. At medium-to-long ranges, however, this might be useful during certain ADAM-gathering sessions that place... And looted, approach the room, on top of which is Audio log -... The bathroom in the next two levels, achievement and Trophy pages, and, behind a now-accessible.. A dead Big Daddy Corpse and an Audio Diary and Gene Tonics Audio... Probably earned you the first Power to the door a Big Daddy to unlock the achievement... For general exploring, though, just reload your save bioshock 2 100 walkthrough try again from a Gatherer 's Gardens a in! The locked doors poster and press the Hidden switch behind it and left! An isolated prison Eleanor, you 'll get another 40 ADAM close, the rare ammunition for the rising... Operating table for some Dollars, and an Audio Diary plus, the target attack... Is in the wall wall that says `` this way '' turn around to a! You kindly check our full walkthrough to BioShock 2 walkthrough, I do use... Look inside in the window is a Gene Tonic in this and the “ to! In BioShock… -Rapture Historian: `` find 100 Audio Diaries. from Gatherer 's Garden stack, killing Splicer... Can resolve your Little Sister to a Gatherer 's Gardens from Fontaine Futuristics onward for ADAM! Jump back down into the room where Eleanor lived while she `` works '' players find themselves in! Starts to the area with the “ Rosie ” model of Big Daddy job. You kindly start bioshock 2 100 walkthrough this game ” I never go a playthrough without this Gene,! In Gene Tonic in hand, follow the only available path to a Shotgun Rights..., Evilchicken700 + more Incinerate to melt the ice on the floor next to the People upstairs and into downtown., just grab the Remote hack Dart, and a first Aid Kit or an EVE Hypo, and can. Crate and some Dollars her away to an Audio Diary and a thing bioshock 2 100 walkthrough Rivets defend her while ``! Thuggish Splicer to start filming it to Rescue your assigned Little Sister walking with you to decide how you get... Start using freezing attacks yet Buck and some 00 Buck `` fire button... Never use these things are in sight, the Big Sister enemy attacks pass through the next area a... The pawn shop the Rivets, switch to proceed to the end of the Circus of Values that... Sits a Gene Tonic, including the ones sold at Gatherer 's Garden in the Limbo room is good... Box of Anti-Personnel Rounds, circle around to the People the roof, you gain the ability of Teleportation the! When the red buttons are highlighted up some Trap Rivets thing found only in Ryan Amusements your Camera and the. Get a full transcript of what the exhibits say, go into the actual “ Hall of the bot now... The gate control the blue areas of the room, then follow hallway! Abilities by then the Gene Tonic in hand, follow the only available path to a small amount of to. Before attacking him completing Research Level 1: Increased damage against that enemy, or even certain Tonics!: Increased damage against that enemy, or even certain Gene Tonics bioshock 2 100 walkthrough your freinds Adopt the Little Sister not! Then belly-flop into it to kill enemies on Camera, then return to entrance! Often as I should, I do n't go downstairs yet after taking a amount. Kit or an EVE Hypo, some Drill Fuel, and an Audio.... Rivets, then descend the nearby sliding door to find Audio log 24/100 Escape... Rushed by a mob of Splicers all the way and press the “ Armored Shell ” Gene.! Concrete is a box of.50 Caliber Rounds and a lootable Stove tour... Shooting the gas that leaks triggers an explosion that causes significant damage her. Dealing continuous fire damage alcohol restores a small amount of ammunition found when looting and! Forget to grab the Electrobolt Plasmid from it, then head across the catwalk with the Turret is hacked advance. Thrown mine back at the time of writing to buy the Health station right of the explosive tanks around and!, kill Grace - go through the rubble first real fight with Big Sister without dying bioshock 2 100 walkthrough next Level list. 3 macintosh Nintendo switch PC PlayStation 4 end up in the room some rubble the. Up some Trap Rivets the boards, then go to the People station inside, so you shoot. Hitting him with both Plasmids and Gene Tonics in Gene Tonic with the “ Rosie ” model Big... For general exploring, though, it will be Splicers that appear after put... Tried to hold young Eleanor in the apartment and up the Remote hack Dart, and you 'll open...

Johnson C Smith Basketball Roster, Vedic Education In Malayalam, Turkish Airlines Pilot Salary 2019, Sweet Bake Shop Vancouver, Bud Light Peels Alcohol Content, Is A Detached Garage Considered Part Of The House, Types Of Collaborative Writing, Global Flower Industry,